How to reproduce:
1. Open the attached "vfx_sample_issue" project
2. Open the Package Manager window (Window → Package Manager)
3. Select the “Visual Effect Graph” package and navigate to the “Samples” tab
4. Import the “VisualEffectGraph Additions” sample
5. In the Project window, navigate to “Assets/Samples/Visual Effect Graph/17.0.3/VisualEffectGraph Additions/Prefabs”
6. Select the “Bonfire” Prefab, and then select “Open” in the Inspector
7. Observe the result
Expected result: The flipbook properties of the flame are set, and the flame is animated
Actual result: The flame is displayed as a static tiled image
Reproducible in: 2023.3.0a17, 6000.0.4f1
Not reproducible in: 2021.3.39f1, 2022.3.30f1, 2023.3.0a16
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Changing the “Flip Book Size” property in the “Flames” Visual Effect Asset (Assets/Samples/Visual Effect Graph/17.0.3/VisualEffectGraph Additions/VFX) to X:16 and Y:5 fixes the issue
- The “Bonfire” Prefab fails to render in 2023.3.0a16 and 2023.3.0a17, but the “Flip Book Size” property of the “Flames” Visual Effect Asset shows that 2023.3.0a17 is the regressed version