How to reproduce:
1. Open the user-attached project “GWYF_Physics”
2. Open the “FalseNegativeCollision_Barrier” scene
3. Enter the Play Mode
4. Observe the balls
Expected result: The balls are bouncing after colliding with the barrier
Actual result: The balls are going through the barrier
Reproducible with: 2022.2.0b15, 2023.1.0a19
Couldn’t test with: 2020.3.41f1, 2021.3.12f1, 2022.1.23f1 (There are different error messages depending on the version)
Reproduced on: Windows 11 Pro
Notes:
-The bug still persists if the Collision Detection is set to Continuous Dynamic
-The issue is reproducible in the Player