How to reproduce:
1. Open the attached "IN-93782" project
2. Open the "Scene"
3. In the Hierarchy, expand the "GameObject" prefab
4. In the list of children under "GameObject," select "GameObject (1)"
5. In the Animation tab, enable animation preview by clicking the "Preview" button
6. Set all Transform values of "GameObject (1)" (Position, Rotation, Scale) to 10
7. Undo these changes using the Undo History tab or the Ctrl+Z key combination
8. Observe the values in the Transform component properties
9. Redo all the changes using the Undo History tab or the Ctrl+Y key combination
10. Observe the values in the Transform component properties again
Expected result: All the Transform component fields (Position, Rotation, Scale) are restored to the value 10 after redoing the changes
Actual result: The Position and Scale fields remain set to 0 and 1 respectively, while the Rotation values are restored correctly
Reproducible in: 2022.2.0a8, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a2
Not reproducible in: 2022.2.0a7
Reproducible on: Windows 11, macOS 15 (by User)
Not reproducible on: No other environments tested