Unity Issue Tracker - "A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeline/Lit", but the shader is either not compatible with Hybrid Renderer V2" error thrown when URP/Lit material is used in a SubScene
Closed
UUM-16730
"A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeline/Lit", but the shader is either not compatible with Hybrid Renderer V2" error thrown when URP/Lit material is used in a SubScene
Unity: Entities Graphics
Won't Fix
2021.3.X
2020.3.X
We were not able to reproduce this issue. Please try with the latest version and re-open if this is still happening.
How to reproduce:
1. Open the attached project "ECSSurvivor2020.zip"
2. Open Assets/Scenes/SampleScene.unity
Expected results: No errors in the Console window
Actual results: "A Hybrid Renderer V2 batch is using the shader "Universal Render Pipeline/Lit", but the shader is either not compatible with Hybrid Renderer V2" error in the Console window