Unity Issue Tracker - "webcamTexture.didUpdateThisFrame" returns "True" only for the first frame when the project is built for WebGL
Fixed
UUM-29274
"webcamTexture.didUpdateThisFrame" returns "True" only for the first frame when the project is built for WebGL
Unity: Web Platform
Fixed
2023.2.X
2023.1.X
2022.3.X
Won't Fix
2022.2.X
2022.2.0a12 onwards
Fixed webCamTexture.DidUpdateThisFrame not getting correctly updated
How to reproduce:
1. Open the user-attached project “didUpdateThisFrameWebGLTest”
2. Open the Build Settings and click Build And Run for the WebGL Platform
3. Press F12 to open the Console in the browser
4. Observe the Console
Expected result: “webcamTexture.didUpdateThisFrame” returns “True” for some frames
Actual result: “webcamTexture.didUpdateThisFrame” returns “True” only for the first frame and then it returns only “False”