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User-side issue. Raw buffers created in C# were used as structured buffers in shaders.
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory
2. Open the “IN-94471.zip“ project
3. Open the “Scenes/Main.unity“ Scene
4. Enter Play Mode
5. Rotate 90 degrees to the right with the mouse and hold the 'X' key on your keyboard to move left
6. Observe the Game view
Expected result: Characters with red jackets are visible
Actual result: Only people with black jackets are visible
Reproducible in: 6000.0.48f1, 6000.1.3f1, 6000.2.0a10
Could not test in: 2022.1.0a1, 2022.3.62f1 (too many package and local dependency errors after downgrading), 6000.0.2f1 (OOM exception when compiling shaders)
Reproduced on: Windows 10, Windows 11
Not reproduced on: No other environment tested
Reproducible on GPUs: NVidia GTX 1060, 1070 (by the reporter), 1080
Not reproducible on GPUs: NVidia GTX 1650, RTX 3060 (by the reporter)
Notes:
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