How to reproduce:
1. Open the attached project "2DLight"
2. Open the "SampleScene" scene
3. Select the "Light 2D" GameObject in the Hierarchy
4. In the Inspector, under the "Light 2D" Component click "Edit Shape"
5. Spin the editing handle around the light center
6. Observe the light
Expected results: The light is not corrupted no matter its shape
Actual results: At some positions, the light becomes corrupted
Reproducible with: 2021.3.40f1, 2022.3.36f1, 6000.0.10f1
Reproducible on: macOS Sonoma 14.5
Not reproducible on: No other environment tested