Reproduction steps:
1. Open the attached project “HDRPLightsRepro”
2. Open the “Assets/_Scenes/ReproScene_v2” Scene
3. In the Hierarchy window select “CameraPoint” GameObject
4. Align the Scene view to the selected GameObject (GameObject > Align View to Selected)
5. Inspect the Scene view and the Console window
Expected result: Scene view is rendering all GameObjects in front and there are no messages in the Console window
Actual result: Scene view is all grey with no GameObjects rendered and multiple errors and warnings are thrown in the Console window
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4
Reproducible on: macOS 13.4.1 (c)
Notes:
- Error message: “ArgumentException: SetData(): Accessing 42896 bytes at offset 0 for Buffer of size 36736 bytes is not possible.”
- Warning message: “Render Pipeline error: the XR layout still contains active passes. Executing XRSystem.EndLayout() right now.”