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The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.
Reproduction steps: 1. Open the attached project "CrashRepro"
Expected result: Project opens Actual result: Editor crashes
Reproducible with: 6000.0.7f1, 6000.0.51f1, 6000.1.5f1, 6000.2.0b5 Not reproducible with: 2022.3.51f1, 6000.0.6f1
Reproducible on: Windows 11 Not reproducible on: No other environment tested
First few lines of stack trace:
0x00007FFC0D93933A (KERNELBASE) RaiseException 0x00007FFB5B235BB3 (Unity) CxxThrowException 0x00007FFB583FD76E (Unity) std::_Throw_bad_optional_access 0x00007FFB59DCF2FA (Unity) ReloadNativeAssetsNotUpToDate 0x00007FFB59CFAE8D (Unity) ImportOutOfDateAssets
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