Unity Issue Tracker - HDRP Decal Projector "Rendering Layer Mask" overwrite hidden when the value is changed
Fixed
UUM-104831
HDRP Decal Projector "Rendering Layer Mask" overwrite hidden when the value is changed
Unity: Materials
Fixed
6.3.X
6.2.X
6.1.X
6.0.X
Won't Fix
2022.3.X
Backport was not clean. Request this version specifically if you need it.
Reproduction steps:
1. Open the attached “IN-100400” project
2. Enter Prefab Mode by double-clicking the “PrefabParent” Prefab in the Project window
3. Select the “DecalPrefab” Prefab in the Hierarchy window
4. Change the “Decal Layer” value in the Inspector window
5. Right-click on the “Decal Layer” label
Expected result: “Decal Layer” label is highlighted as an override and the context menu is brought up
Actual result: “Decal Layer” label does not change, and the context menu is not brought up because of “IndexOutOfRangeException: Index was outside the bounds of the array.” error