Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “Assets/BugReproScene.unity” Scene
3. Enable the “Display Probes“ setting in the Rendering Debugger (Window > Analysis > Rendering Debugger > Probe Volumes > Probe Visualisation)
4. Observer the probes
5. Change the Y axis “Probe Offset“ Value to 0.1
6. Select “Adaptive Probe Volume” in the Hierarchy
7. Bake Probe Volumes from the Inspector
8. Observer the probes
Expected result: The probes are all offset by 0.1 in the Y axis (above the plane)
Actual result: All of the probes flip in the Y axis and are suddenly under the plane
Reproducible with: 6000.0.22f1
Couldn’t test with: 2021.3.44f1, 2022.3.50f1 (APV are unavailable)
Reproducible on: M1 Max MacOS 14.5
Not reproducible on: No other environment tested