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Fix verified in: 2023.2.0b11.4238 Revision: 2023.2/staging f804df5103c7 Built: Fri, 15 Sep 2023 13:15:31 GMT Created a player, ran the player and closed it 10 times. No crash.
Fix verified in: 2023.1.16f1.5085.HEAD.0 Revision: HEAD 1e3766ef4868 Built: Mon, 25 Sep 2023 12:27:09 GMT
Fix verified in: 2022.3.12f1.1082 Revision: 2022.3/staging 4c4f5f9c6f13 Built: Tue, 17 Oct 2023 01:48:40 GMT
Reproduction steps:
1. Open the attached project “AltCrash”
2. Build and run the Player (File > Build And Run)
3. Open the Player and press alt+f4
Expected result: The Player is closed
Actual result: The Player crashes
Reproducible with: 2022.3.4f1, 2023.1.3f1, 2023.2.0a21
Couldn't test with: 2021.3.28f1 (The type or namespace name 'RayTracingAccelerationStructure' could not be found)
Reproducible on: Windows 10
Not Reproducible on: Intel macOS 13.4
Notes:
Might need to repeat step 3 multiple times as the reproduction rate is about 1:4
Reproduced with Direct3D12, Direct3D11, Vulkan, OpenGLCore and OpenGLES3
First few lines of Stacktrace:
0x000001AA800330CD (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Rendering.RayTracingAccelerationStructure:Build_Injected (intptr,UnityEngine.Rendering.RayTracingAccelerationStructure/BuildSettings&) 0x000001AA80032FEB (Mono JIT Code) UnityEngine.Rendering.RayTracingAccelerationStructure:Build (UnityEngine.Rendering.RayTracingAccelerationStructure/BuildSettings) 0x000001AA8003240B (Mono JIT Code) UnityEngine.Rendering.RayTracingAccelerationStructure:Build () 0x000001AA800386C3 (Mono JIT Code) ITK.IVESS.Sensors.RaytracingTraversalStructure:Clear () 0x000001AA8004545B (Mono JIT Code) ITK.IVESS.Sensors.RaytracingTraversalStructure:Finalize ()
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