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We fixed the issue where 2D PSD Importer generates mipmaps when "Generate Mip Maps" is disabled. This will be in PSDImporter 9.0.4
Reproduction steps: 1. Open the “IN-90775” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Observe the Console window
Expected result: Debug log prints out “Mipmaps Generated: 1” Actual result: Debug log prints out “Mipmaps Generated: 12“
Reproducible with: 6.0.9 (2021.3.47f1), 8.0.5 (2022.3.55f1), 9.0.3 (6000.0.33f1), 10.0.0 (6000.1.0b1)
Reproducible on: Windows 11 (24H2) Not reproducible on: No other environments tested
Note: It works as expected when the selected Texture Type is “Sprite(2D and UI)”, the issue is only with “Default” Texture Type
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