Steps to reproduce:
- Create a new URP project.
- Assets > Create > Shader Graph > Blank Shader graph.
- Add a node into the Vertex or Fragment block.
- Click on that node to view in the Graph Inspector.
Actual results: You can see what looks like the property name for that node. i.e. "SurfaceDescription.CoatSmoothness" in the Graph Inspector.
Expected results: All text displays in human language, i.e. "Coat Smoothness" similar other Graph Inspector examples as can be seen here. https://docs.unity3d.com/Packages/com.unity.shadergraph@17.0/manual/Internal-Inspector.html
Reproducible with versions: 6000.0.11f1, 2022.3.35f1, 2021.3.40f1
Tested on (OS): MacOS Intel - 12.7.4