Unity Issue Tracker - Expanding categories with keyboard in Node creation menu breaks when an item was selected with the mouse
Closed
UUM-48033
Expanding categories with keyboard in Node creation menu breaks when an item was selected with the mouse
Unity: ShaderGraph
ShaderGraph
Won't Fix
2023.3.X
2023.2.X
2023.2.0a9 onwards
2023.1.X
2023.1.0b11 onwards
2022.3.X
2022.2.X
2022.2.14f1 onwards
Thank you for reporting this issue; we're revisiting the node searcher implementation used to create nodes. We wont address this as a separately tracked issue, but look forward to some changes in future versions.
How to reproduce:
Create a new SRP project
Create a new ShaderGraph
Open the Node Creation menu
Select an item in the menu (For example, the 'Artistic' category. It should get highlighted with blue)
Try pressing the Right arrow key to expand the category
Expected results: Node category is expanded
Actual results: Keyboard input is ignored and the category is not expanded
Categories can be expanded with the Right arrow key if no item was selected previously with the mouse (No blue highlight in the menu)
When an item is selected with the mouse, the Up and Down arrow keys still work and can be used to navigate the menu. Only the Right arrow key for expanding the categories seems to be affected
Tested on macOS and Windows 11
Prioritise and Follow this issue
Have a workaround or additional info about this issue?