Unity Issue Tracker - Unity doesn't fully open and gets stuck on a process when opened using "-job-worker-count 0" and "-force-d3d11" command line arguments
Closed
UUM-14302
Unity doesn't fully open and gets stuck on a process when opened using "-job-worker-count 0" and "-force-d3d11" command line arguments
Unity: DirectX11
Won't Fix
6.3.X
6.2.X
6.1.X
6.0.X
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2022.1.X
2021.3.X
2021.1.X
2020.3.X
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Closing as Won't fix due to 2021.3 reaching it's EOL.
This version of 2021 is not supported anymore, the main bug count with a open port to track changes on 2021.3 which is the supported version
Steps to reproduce:
1. Open the attached project “Test.zip“ using the command line with the “-job-worker-count 0“ and “-force-d3d11“ arguments
2. Observe the partially open project
Expected result: Unity project fully opens
Actual result: Unity gets stuck on a process and doesn’t fully open
Notes:
1. 2020.3.39f1 - stuck on AppStatusBar.Repaint
2. 2021.3.9f1, 2021.1.14f1 - stuck on Open Scene
3. 2022.2.0b7, 2023.1.0a8 - stuck on Toolbar.Repaint
4. Project opens with “-force-d3d12“ argument
Prioritise and Follow this issue
Have a workaround or additional info about this issue?