Steps to reproduce:
- Download attached project and open in Unity.
- Open Render Pipeline Converter: Window >> Rendering >> Render Pipeline Converter.
- Make sure Target Pipeline is set to Universal Render Pipeline.
- Select the Material Shader Converter.
- Press Scan button.
- Make sure TerrainDiffuse and TerrainSpecular shaders are selected.
- Press Convert Assets button.
- Observe:
No upgrader found for shader Nature/SpeedTree8.
No upgrader found for shader Nature/SpeedTree9.
Actual results: No Upgraders for SpeedTree8 and SpeedTree9 shaders.
Expected results: SpeedTree8 and SpeedTree9 should be upgraded to the URP alternative shaders.
Reproducible with versions:
6000.6.0a3
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS Tahoe: 26.1