Unity Issue Tracker - AndroidPlayer selects Vulkan Graphics API over GLES even on devices with limited support
Fixed
UUM-109250
AndroidPlayer selects Vulkan Graphics API over GLES even on devices with limited support
Unity: Vulkan
Fixed
6.3.X
6.2.X
6000.2.0b1 onwards
6.1.X
6000.1.5f1 onwards
6.0.X
6000.0.50f1 onwards
Fix issue where Vulkan is preferred over GLES even though the drivers were detected as incompatible
Fix issue where Vulkan is preferred over GLES even though the drivers were detected as incompatible
Fix issue where Vulkan is preferred over GLES even though the drivers were detected as incompatible
Steps to reproduce:
Build any app for Android with Auto Graphics API enabled in PlayerSettings.
Deploy to device with very old Vulkan driver, for example any PowerVR GE8320, Galaxy S7 etc.
See Actual results:
Runs Vulkan Expected results:
Runs GLES
Reproducible with versions:
6000.2.0a11, 6000.0.50f1, 6000.1.5f1
Tested on (OS):
Notes:
Prioritise and Follow this issue
Have a workaround or additional info about this issue?