Steps to reproduce:
1. Create new Unity project
2. Open Build Profiles window
3. In Build Profiles window press “Add Build Profiles”
4. Add macOS Build Profile
5. Once added, press “Add Settings”
6. Add Adaptive Performance Settings
7. Find “Scaler Profiles”
8. Add multiple Scaler Profiles with the same name “New Scaler Profile”
9. Try to expand one of them
Actual results: Scaler Profiles allows adding Profiles with the same name, which causes them all to expand if one of them is expanded
Expected results: Scaler Profiles should have a check if user is adding Profile with the same name
Reproducible with versions: 6000.3.0b6, 6000.4.0a2
Can’t test with versions: 6000.2.8f1 and lower (No ability to add Adaptive Performance Settings)
Tested on (OS): macOS Silicon, Tahoe 26.0 (M1)