Reproduction steps:
1. Open the attached “Unity6TestProject.zip” project
2. Open the “SampleScene”
3. Select the “PC_Renderer.asset” from the Project Window (Assets > Settings)
4. Enable the last Renderer Feature
5. Observe the Console
Expected result: No errors
Actual result: “Render Graph Execution error”, “Exception: Invalid version: 20" and “InvalidOperationException: Trying to use a texture (_InternalGradingLut) that was already released or not yet created. Make sure you declare it for reading in your pass or you don't read it before it's been written to at least once.” errors
Reproducible with: 2023.3.0a18, 6000.0.24f1, 6000.1.0a1
Not reproducible with: 2021.3.45f1, 2022.3.51f1, 2023.3.0a17
Reproducible on: Windows 10, Windows 11
Not reproducible on: no other environment tested
Note:
- Reproducible on a new URP project