Unity Issue Tracker - Custom Function Node is not affected when clicking “Collapse all previews” in the ShaderGraph
Fixed
UUM-108187
Custom Function Node is not affected when clicking “Collapse all previews” in the ShaderGraph
Unity: ShaderGraph
Fixed
6.3.X
Won't Fix
6.2.X
6000.2.0a4 onwards
6.1.X
6000.1.0b7 onwards
6.0.X
2022.3.X
This has been addressed in 6.3, but we aren't planning on backporting the fix.
This has been addressed in 6.3, but we aren't planning on backporting the fix.
Reproduction steps:
1. Open the attached “IN-103315.zip” project
2. Double click on the “ShaderGraph” from the Project Window
3. In the Shader Graph Window observe the two expanded nodes (Custom Function and Channel Mixer)
4. Right-click anywhere in the Shader Graph Window
5. Select “Collapse all previews” (or click Ctrl+T)
6. Observe the Custom Function Node
Expected result: The Custom Function Node collapses
Actual result: The Custom Function Node does not collapse