Reproduction steps:
1. Open project “GameKitController-blendTree-test”
2. Open the Scene “Objectives System Demo”
3. Select GameObject “Player And Game Management\Player 1\Character\Player Controller” in the Scene
4. Open the Animator window
5. Open the Blend Tree "Base Layer\Main Movement\Grounded\Strafe Free View"
6. Open the Profiler window
7. While holding down the middle mouse button, move the mouse in circles, to pan the Animator window
8. Observe the CPU usage of “Other” through the Profiler window
Expected result: Time taken by the “Others” operations is low
Actual result: Time taken by the “Others” operations is spiking and making the Animator window slow
Reproducible with: 2022.1.0a10, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20
Not reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.0a9
Reproducible on: macOS Catalina 10.15.7 (Intel)