How to reproduce:
1. Open the attached “IN-83704“ project
2. Open the “SampleScene” Scene
3. Make sure the Game view is set to Free Aspect
4. Resize the Game view by dragging the Game window edges
5. Observe the text of the Label element in the Game window
Expected result: The text should remain within the bounds of its rect regardless of the Game view size
Actual result: The text overflows and is drawn outside of its rect when the Game view is resized
Reproducible with: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Workaround: Select the Label element in the UIBuilder, then in the UIBuilder Inspector window set the Align Self property to either flex-start, center, or flex-end.