Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/OutdoorsScene“ scene
3. Enter Play Mode
4. Observe the “DebugQuad” GameObject in the Game View
Expected result: The “DebugQuad” GameObject is green
Actual result: The “DebugQuad” GameObject color flickers between red and green
Reproducible with: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: Reproduces only if the injection point of the Custom Pass Volume component is Before Rendering. If it is set to After Opaque Depth And Normal the quad shows the expected result