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Disable --fastdeploy during application installation, since in some cases it doesn't work correctly.
To reproduce:
Actual Result: The app is not installed and no error is printed
Expected Result: The is not installed, error is printed to console with the reason why it wasn't installed "Unable to install APK to device. "
Note: If you'll attempt to do normal adb install with apk produced by editor you'll get
E:\Projects\unityv5\External\NonRedistributable\Android sdk\builds\platform-tools>adb install D:\UnityProjects\Empty\a.apk
Performing Streamed Install
adb: failed to install D:\UnityProjects\Empty\a.apk: Failure [INSTALL_FAILED_UPDATE_INCOMPATIBLE: Package com.DefaultCompany.Empty signatures do not match previously installed version; ignoring!]
Workaround: uninstall the app from the device after changing the keystore / key or building from the different computer than before.
There's a ticket on Google's issue tracker - https://partnerissuetracker.corp.google.com/u/1/issues/236615033, where they said:
"After discussions internally we can acknowledge that this functionality is currently not working as expected. However we have no timeline for any remedy to this situation and in the meantime advise Unity not to use this functionality."
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