Copyright © 2026 Unity Technologies
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Make sure you have two displays available for testing
2. Open the attached “IN-105308.zip” project
3. Open the “SampleScene”
4. Build and Run for Windows Platform (File > Build and Run)
5. Open the Task Manager
6. In the Player, press “2” on the keyboard to activate the second display
7. In the Task Manager, observe the System Memory of the application
Expected result: The Memory stays more or less constant
Actual result: The Memory of the application is randomly rising at the rate of ~0.1-1 mb/s
Reproducible with: 6000.1.11f1, 6000.2.0b9, 6000.3.0a1
Not reproducible with: 6000.0.52f1
Couldn’t test with: 2022.3.63f1 (Couldn’t downgrade the project)
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Notes:
Issues you vote on will appear here