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Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Cancelling 6000.1 ports due to end of life
Thank you for reporting a bug to Unity. This issue will be fixed in an upcoming release. We have reviewed the issue carefully, and in this case, the team is unable to prioritize backporting this bug to existing releases. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that a backport may destabilize a release in production. Today we will be closing this port. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Steps to reproduce:
1. Create new Unity project
2. Make sure Editor Theme is set to Light
3. Import VFX Graph Package to the project
4. Create empty VFX Asset (for example using Minimal System Template)
5. Open VFX Asset
6. In VFX Workspace press Space
7. When Node Library window opens, open Context folder
8 Observe the sections like “Common”, “Event”, “Output Basic”, etc
Actual results: Sections in Context folder are not visible when Editor Theme is set to Light
Expected results: Sections in Context folder are visible when Editor Theme is set to Light
Reproducible with versions: 6000.0.49f1, 6000.1.4f1, 6000.2.0b2
Can’t test with versions: 2022.3.61f1
Tested on (OS): MacBook Pro, 2021 (M1), Sequoia 15.4.1
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