Unity Issue Tracker - Deleting the property in the Blackboard and then creating the different type property with the same name throws an error
Fixed
UUM-95321
Deleting the property in the Blackboard and then creating the different type property with the same name throws an error
Unity: ShaderGraph
Fixed
6.2.X
6.1.X
Won't Fix
6.0.X
2022.3.X
Deferred to 6.1.
This issue has been improved as of 6.1.
How to reproduce:
1. Create a new Unity Project
2. In the project window, right-click -> Create -> Shader Graph -> Blank Shader Graph and open it
3. In the Blackboard, click the "+" sign and add the "Float" property with the name "test"
4. Delete the property and add the "Vector2" property with the name "test"
5. Observe the Console
Expected results: No errors are thrown
Actual results: "Property _test already exists in the property sheet with a different type: 0" error is thrown