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Issue is unable to be reproduced anymore in latest Unity 6000.0.0f1 or 2022.3.26f1, closing case
Steps to reproduce:
Actual results: The following errors are thrown
Burst internal compiler error: System.IO.FileNotFoundException: Could not find file "C:\Users\Win11-Automation\Projects\My project (2)\Library\BurstCache\JIT\Objects\33fb8df0c1ff5fbc2eeeab6f44f91329.gbc" File name: 'C:\Users\Win11-Automation\Projects\My project (2)\Library\BurstCache\JIT\Objects\33fb8df0c1ff5fbc2eeeab6f44f91329.gbc' at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <b11ba2a8fbf24f219f7cc98532a11304>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) [0x00000] in <b11ba2a8fbf24f219f7cc98532a11304>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int) at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <b11ba2a8fbf24f219f7cc98532a11304>:0 at Burst.Compiler.IL.Aot.AotModule.ReadGlobalsFromDisk (Burst.Backend.Context context) [0x00013] in <fecc8b90ec9549a294c4d6f8c000ff99>:0 at Burst.Compiler.IL.Server.LibraryCompiler.LoadMethodsFromDisk (Burst.Compiler.IL.NativeCompiler nativeCompiler, Burst.Compiler.IL.Aot.AotCompilerOptions defaultOptions, Burst.Compiler.IL.Aot.AotModuleGroup aotModuleGroup, System.Collections.Generic.IEnumerable`1[T] methodLinkNames, System.String objectDirectory, System.String objectFileExtension, System.Boolean fromCache, System.Boolean isMultiCpu, System.Collections.Generic.Dictionary`2[TKey,TValue] methodReferences, System.Collections.Generic.Dictionary`2[TKey,TValue] perMethodObjectFileLocks) [0x00115] in <fecc8b90ec9549a294c4d6f8c000ff99>:0 at Burst.Compiler.IL.Server.LibraryCompiler.LinkAndFinalize (Burst.Compiler.IL.Server.CompilationJob request, Burst.Compiler.IL.Server.SharedLibraryCompilationState sharedState, System.Int32 methodGroupIndex, Burst.Compiler.IL.NativeCompiler nativeCompiler, Burst.Compiler.IL.Aot.AotCompilerOptions defaultOptions, Burst.Compiler.IL.Aot.AotModuleGroup aotModuleGroup) [0x0035e] in <fecc8b90ec9549a294c4d6f8c000ff99>:0 While compiling job: Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash64Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089) Unity.Collections.xxHash3, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Hash128Long(System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int64, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.uint4&, Unity.Mathematics, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) Unity.Collections.RewindableAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) Unity.Collections.AllocatorManager+SlabAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) Unity.Collections.AllocatorManager+StackAllocator, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Try(System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.AllocatorManager+Block&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)
Expected results: No warnings or errors are thrown
Tested on (OS): Windows 11
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