Unity Issue Tracker - Incorrect opacity blending occurs when parent opacity is applied
Closed
UUM-99143
Incorrect opacity blending occurs when parent opacity is applied
Unity: UI Toolkit Framework
As Designed
6.2.X
6.1.X
6.0.X
2022.3.X
This is by design. Each element applies its own opacity. We are planning to release a new feature (CSS Filters) that will help with this use case.
Reproduction steps:
1. Open the attached “IN-95493” project
2. Open the “Scenes/SampleScene” Scene
3. Observe the “UIDocument” GameObject in the Game View
Expected result: The whole content is firstly merged into 1 texture and then the opacity of that texture is lowered
Actual result: Each child element will have its opacity individually adjusted