Unity Issue Tracker - Blend shapes scale excessively when using a Direct Blend Tree
Closed
UUM-69165
Blend shapes scale excessively when using a Direct Blend Tree
Unity: Mecanim Animation
Won't Fix
6.0.X
2023.2.X
2022.3.X
2021.3.X
Closing this port since 23.2 is an unsupported version
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter the Play Mode
4. Observe the Game view
Expected result: "Body" blend shapes maintain their initial scales
Actual result: "Body" blend shapes scale excessively