Steps to reproduce:
1. Open the attached user's project "White-Artifacts-Bug.zip"
2. Switch to Android platform
3. Build for Quest 2
4. Move your head to the right to be able to see the Video
5. Move the HMD slightly left and right and observe white artifacts
Expected results: Videoplayer and RenderTexture does not create white artifacts and stuttering when playing high-resolution videos on Quest 2
Actual results: White artifacts appear when playing high-resolution videos in VR (See attached Example1.jpg)
Reproducible with: 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a5
Could not test on 2021.3.30f1 due to scripting errors when downgrading
Reproducible on these devices:
VLNQA00415 - Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650, OS: 10
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Notes:
-Issue reproduces with both OpenXR and OculusXR plugins (Issue is more apparent on OpenXR)
-Issue reproduces with Multi-view, Single Pass Instanced, and Multi-pass
-User notes:
-The resolution of the video influences the strength of the glitching. The higher the resolution, the more artifacts appear
-Changing the depth stencil format of the render texture influences the strength of the glitching
-Brighter videos seem to hide the artifacts, but the video still stutters
-Opening the Oculus home menu or starting a screen recording often reduces the issue