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2022.3 has reached EOL, please refile bug if it still persists in current LTS versions.
2021.3 has reached EOL, please refile bug if it still persists in current LTS versions.
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the Project Settings Window (Edit > Project Settings)
3. In the Project Settings Window, change the Color Space to Linear (Player > Other Settings > Rendering > Color Space > Linear)
4. Build and run the Player (File > Build And Run)
5. Observe the Player
Expected results: The colors appear vibrant
Actual results: The colors appear saturated
Reproducible with: 2021.3.37f1, 2022.3.25f1
Could not test with: 2023.2.19f1, 6000.0.0b15 (“2 files found with path 'lib/arm64-v8a/libc++_shared.so' from inputs:” build error)
Reproducible environment: MacOS Sonoma 14.4.1 (Intel), Windows 10 (user’s)
Not reproducible on: No other environment tested
Reproducible with these devices:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 6.0, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
VLNQA00146, Htc 10 (HTC 10), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Not reproducible with these devices:
Phone 13 (iOS 15.0)
iPad Air 4th Gen (iOS 15.2.1)
Workaround:
Notes:
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