Reproduction steps:
1. Download and extract the attached “repro-project“
2. Open the project
3. Observe the crash
Reproducible with: 2022.2.0a12, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23
Not reproducible with: 2021.3.28f1, 2022.2.0a11
Reproduced on: Windows 10 Pro
First few lines of the stack trace:
{{0x00007FF7149E8EB6 (Unity) baselib::UnityClassic::detail::chunked_allocator<ThreadsafeLinearAllocator<1>::LocalLowLevelAllocatorProxy,5,1024,8>::chunked_allocator<ThreadsafeLinearAllocator<1>::LocalLowLevelAllocatorProxy,5,1024,8><LowLevelVirtualAllocator * __ptr64 & __ptr64,unsigned short & __ptr64> }}
{{0x00007FF7149E96B3 (Unity) ThreadsafeLinearAllocator<0>::ThreadsafeLinearAllocator<0> }}
{{0x00007FF7149D8042 (Unity) MemoryManager::InitializeDefaultAllocators }}
{{0x00007FF7149D97D6 (Unity) MemoryManager::LateStaticInitialize }}
0x00007FF715D1502E (Unity) Application::InitializeProject