Steps to reproduce:
- Create or open any HDRP Project with the Shader Graph package installed
- Create the "PBR Sky Shader Graph" Shader Graph
- Open it and observe the Console
- Enter Play Mode and observe the Console
Actual results: On Windows: Warning "[Worker0] Attempting to draw with missing bindings
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)" logged multiple times when the Shader Graph Window is open
Error "Objects are trying to be loaded during a domain backup. This is not allowed as it will lead to undefined behaviour!
On Windows and macOS: UnityEditor.Graphing.GraphObject:OnBeforeSerialize ()" is logged 6 times when entering Play Mode
Expected results: No Warnings or errors are logged
Reproducible with versions: 6000.0.48f1, 6000.1.1f1, 6000.2.0a10
Not reproducible with: 2022.3.61f1 (No PBR Sky Shader Graph" Shader Graph)
Tested on (OS): Windows 11, macOS 15