Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Unity 6.1 is no longer supported, as such this issue will not be handled on this release stream.
Fixed in 6000.0.77f1
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
2022LTS is no longer supported
Steps to reproduce:
1. Open the “user's attached project”
2. Open the “VRCDefaultWorldScene”
3. Enter Play Mode
4. Observe the crash
Reproducible with versions: 2022.3.6f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8
Not reproducible with versions: 2022.3.5f1
Can’t test with versions: 2021.3.35f1
Reproducible on: macOS Sonoma 14.2.1 (Intel), Windows 11 (by the reporter)
Not reproducible on: no other environment tested
First few lines of Stack Trace:
#0 0x00000106d84d45 in nv::cloth::SwInterCollision<nv::cloth::Simd4f>::collideParticles(unsigned int const*, unsigned int, unsigned int const*, unsigned int, unsigned int)
#1 0x00000106d84531 in nv::cloth::SwInterCollision<nv::cloth::Simd4f>::operator()()
#2 0x00000106d7f8d4 in nv::cloth::SwSolver::interCollision()
#3 0x00000106d7f52e in nv::cloth::SwSolver::endSimulation()
#4 0x0000010401afed in ujob_execute_job(ujob_control_t*, ujob_lane_t*, ujob_job_t*, ujob_handle_t, int)
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