Steps to reproduce:
1. Create a new project
2. Select “Main Camera” GameObject
3. Resize Inspector window to make it smaller
4. Type a value in one of the fields (ex. Position X field)
5. Observe “Main Camera” GameObject in the Scene window
Actual results: “Main Camera” GameObject does not change Position, Rotation or Scale and field does not update the new value
Expected results: “Main Camera” GameObject changes Position, Rotation or Scale and field gets updated with the new value
Reproducible with versions: 2021.3.52f1, 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5
Tested on (OS): macOS Sequoia 15.4 (M4)
Note:
- Fields appear to get inverted as Inspector window is being resized
- Issue is not reproducible when changing field value by dragging it to the sides