2022.1 has reached end of life so the issue will be fixed in a newer version.
Steps to reproduce:
Download and open the attached project ([Internal link])
Open the SampleScene
Select the Sprite Renderer GameObject
Expected result:
No error is shown in the Sprite Renderer component when using URP shaders
Actual result:
An error is show when using URP shaders in the Sprite Renderer (see attached screenshot)
Notes:
Reproduces in all public Unity builds
Reproduces in URP only; other RPs are unaffected
URP shaders use _BaseMap property for albedo textures instead of _MainTex. Perhaps it would make sense to store _MainTex in URP shaders as well, but hide it in the inspector
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