Steps to reproduce:
- Create a shader graph for UI Toolkit
- Add the "Texture Size" node
- Add the "Element Texture Size" node
- Observe the outputs of the nodes
Actual results:
Element Texture Size outputs 1x float4
Texture Size outputs 4x float
Expected results:
The outputs should be the same
Reproducible with versions: 6000.3 6000.4
Can’t test with versions: 6000.2 (no custom shaders)