Unity Issue Tracker - "Couldn't find a readme" is logged when importing "Dragon Crashers - UI Toolkit Sample" into the project by pressing "Switch Project"
Closed
UUM-77262
"Couldn't find a readme" is logged when importing "Dragon Crashers - UI Toolkit Sample" into the project by pressing "Switch Project"
Unity: SRP Templates
Won't Fix
6.0.X
2022.3.X
Will be resolved by a team outside of R&D that doesn't use Jira, they said it will be done in the next version release!
How to reproduce:
1. Add the "Dragon Crashers - UI Toolkit Sample" to your Assets
2. In Unity open the Package Manager -> My Assets -> "Dragon Crashers - UI Toolkit Sample"
3. Click Import
4. In a pop-up "Warning" window click "Switch Project"
5. Wait for the new project to open and observe the Console
Expected results: No messages about the readme file are logged and the readme is loaded and shown
Actual results: "Couldn't find a readme" is logged into the Console
Reproducible with: 2022.3.40f1, 6000.0.13f1
Not reproducible with: 2021.3.41f1
Reproducible on: Windows 11 (Arm)
Not reproducible on: macOS 14.5 Sonoma (M)
Notes:
Can't find he regression due to the amount of time it takes to import the project and the fact that the project appears to be broken in 2021.3 stream
Not reproducible when importing the sample to the same project which is already opened
Full error:
Couldn't find a readme
UnityEngine.Debug:Log (object)
ReadmeEditor:SelectReadme () (at C:/Users/svc-rqa-shared-devic/AppData/Local/Temp/f67acf5e1393ca84c84b67493734bbf0/Assets/Help/Readme/Scripts/Editor/ReadmeEditor.cs:59)
ReadmeEditor:SelectReadmeAutomatically () (at C:/Users/svc-rqa-shared-devic/AppData/Local/Temp/f67acf5e1393ca84c84b67493734bbf0/Assets/Help/Readme/Scripts/Editor/ReadmeEditor.cs:26)
UnityEditor.EditorApplication:Internal_CallDelayFunctions ()
Prioritise and Follow this issue
Have a workaround or additional info about this issue?