Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
1. Open the attached “IN-106131” project
2. Open the “OutdoorsScene”
3. Enter Play mode and make sure the Scale is set to 1x
4. Quickly move the mouse around
5. Observe the result on the right side of the Game view
Expected result: No artifacting appears
Actual result: White bars appear on the right side of the Game view
Reproducible with: 2023.3.0a19, 6000.0.51f1, 6000.1.9f1, 6000.2.0b8
Not reproducible with: 2021.3.51f1, 2022.3.63f1
Couldn’t test with: 2023.1.0a1 (Could not fix blue Game view), 2023.3.0a18 (project crashes when entering Play mode)
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
Also reproducible in Player
Disabling Exposure in the “vol” GameObject fixes the issue
Reporter mentions that disabling Camera Motion Vectors stops the issue but a red pixel line appears at the same screen edge instead
The issue stops reproducing if you adjust the size of the Game View window while in Play mode
The issue intensifies when Motion Blur and Bloom are enabled
The issue is less intense when FSR 2 is set to Quality mode
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Have a workaround or additional info about this issue?