Unity Issue Tracker - Build argument doesn't get passed when exporting the project
Fixed
UUM-25446
Build argument doesn't get passed when exporting the project
Unity: IL2CPP
IL2CPP
Fixed
2023.2.X
2023.1.X
2022.2.X
Won't Fix
2020.3.X
2020.3 has reached end-of-life and will no longer be supported.
Reproduction steps:
1. Open the attached “BugRepro” project
2. Click Build > Android
3. Open “BugRepro/Builds/Il2CppOutputProject/Il2CppOutputProject.vcxproj” with a text editor
4. Find '--compiler-flags="-D HAVE_TM_GMTOFF"' in line beginning with “<NMakeBuildCommandLine>”
Expected result: The argument is passed
Actual result: The argument isn’t passed
Reproducible with: 2020.3.44f1, 2022.2.0a18, 2022.2.5f1, 2023.1.0b2
Not reproducible with: 2021.3.18f1, 2022.2.0a9
Couldn’t test with: 2022.2.0a10 - 2022.2.0a17 (Couldn’t test because of “CommandInvokationFailure: Failed to update Android SDK package list” error when building)
Reproducible on: Windows 10 Pro 22H2, Android
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