Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Graphics/Materials/JetStream.shadergraph“ Shader Graph
3. Select the Emmision property in the Blackboard panel of the Shader Graph
4. Change its Default value to 3, Min value to 0, and Max value to 5
5. Save the Shader Graph (Ctrl+S)
6. Select the “Assets/Graphics/Materials/JetStream.mat” material
7. Observe the material Exposed Properties in the Inspector window
Expected result: Default, Min, and Max values are updated
Actual result: Default, Min, and Max values do not update and still show the previous values
Reproducible with: 6000.3.0a5, 6000.3.0b6, 6000.4.0a2
Not reproducible with: 6000.3.0a4, 6000.0.60f1, 6000.2.8f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested