Reproduction steps:
1. Download the attached project named "Bug_Builtin.rar". Original case uses HDRP but it also happens on builtin
2. Open the "Bugs" Scene in attached project
3. Open the game view
4. Select the "Camera" GameObject and in the inspector change the value of occlusion culling
Actual result: cube dissapear when occlusion culling is on
Reproducible on latest trunk
For original attached project:
Reproducible with: (2020.3.27f1), (2021.2.10f1), (2022.1.0b6), (2022.2.0a3)