Reproduction steps:
1. Open the attached “repro-project“
2. Build And Run
3. Observe the crash
Reproducible with: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21
Reproduced on: Windows 10 Pro
First few lines of the stack trace:
{{0x00007FFCB87C467E (Unity) scripting_array_length }}
{{0x00007FFCB94F8F76 (Unity) SettingsFilteredShaderVariantEnumeration::SettingsFilteredShaderVariantEnumeration }}
{{0x00007FFCB950B320 (Unity) CompileGpuProgramSnippets }}
{{0x00007FFCBA06C357 (Unity) Shader::CalculateUsedVertexComponents }}
0x00007FFCB95AC68F (Unity) CalculateRequiredVertexComponents