Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Reproduction steps:
1. Open the attached “Repro“ project
2. Observe the contents of the “Assets/Test“ folder in the Project browser
3. Create a new “Standard(URP)“ Scene (File > New Scene)
4. Save it under the name “Test“
5. Observe the contents of the “Assets/Test“ folder in the Project browser
Expected result: The contents of the “Test“ folder are not overwritten and the GlobalVolumeProfile.asset file is created in the “Test“ folder
Actual result: The contents of the “Test“ folder are overwritten with the GlobalVolumeProfile.asset file