Steps to reproduce:
- Create a new project
- Add any game object in the "Hierarchy" window
- Rename it (make its title longer)
- Select the renamed game object
- Go to "Window -> Animation -> Animation"
- Observe how the string "To begin animating ..." is displayed in the window
- Dock the window next to the "Game" window or "Inspector" window
- Observe how the string "To begin animating ..." is displayed in the window
Actual results: As shown in Padding Issue.png, the text extends horizontally with zero bounding margin padding
Expected results: The text should wrap automatically and stay contained within the panel, using standard side padding to prevent clipping or overlapping with window dividers
Reproducible with versions: 6000.6.0a7
Tested on (OS): macOS - Tahoe 26.5
Notes: Editor Foundations - Empty state formatting