How to reproduce:
1. Open the “SRPBatchRepro” project
2. Build and run the project on the Windows platform with “Development Build” enabled
3. Once the build is complete and launched, open the Profiler window
4. In the Profiler window, connect to the Player
5. Note the number of SetPass Calls in the Rendering Tab
6. Open the Frame Debugger window
7. Repeat step 5
Expected result: The number of SetPass Calls remains constant
Actual result: The number of SetPass Calls increases
Reproducible with: 6000.0.50f1, 6000.1.5f1, 6000.2.0b4
Could not test with: 2022.3.62f1 (Build completed with a result of 'Failed')
Reproducible environments: Windows 10
Not reproducible environments: No other environments tested