Steps to reproduce:
- Create a new HDRP project
- Create Visual Effects > Visual Effect Graph > Minimal System
- Add a Skinned Mesh Renderer property
- In Output Particle node add a "set position mesh skinned mesh" block
- Connect the Skinned Mesh Renderer property to the Set Position Mesh Skinned mesh block
Actual results: Getting a "The input and output have incompatible types" error in the VFX graph window
Expected results: No errors appear as both input and output are the same type (skinned mesh renderer)
Reproducible with versions:
6000.0.60f1, 6000.2.8f1(getting different error: [Internal link]) 6000.3.0b3, 6000.3.0b6
Not reproducible with versions:
6000.3.0b2, 6000.4.0a3
Tested on (OS):
MacOS Sequoia 15.7.1
Notes:
- Just pressing on Skinned Mesh Renderer property output removes the error