Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- From the Project window, select the "PC_RPAsset"
- In the Inspector Lighting tab, make sure Light Probe System is set to "Light Probe Groups"
- Right-click in the Hierarchy
- Select Light > Reflection Probe
- Delete the created Reflection Probe
- Observe the Console
Actual results: "MissingReferenceException: The object of type 'UnityEngine.ReflectionProbe' has been destroyed but you are still trying to access it." error is thrown
Expected results: No error
Reproducible with versions: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Tested on (OS): Windows 11
Note:
- Not sure if this is directly related to Light Probe System settings, because during some instances it also reproduced with "Adaptive Probe Volumes" setting selected, but the reproduction was more consistent with "Light Probe Groups" setting
- Generally, the issue can be inconsistent to reproduce and sometimes reproduces instantly, sometimes ~1 in 4 times